剧情介绍
Draw Me Close: A Memoir blurs the worlds of live performance, virtual reality and animation to create a vivid memoir about the relationship between a mother and her son in the wake of her terminal-cancer diagnosis. Weaving theatrical storytelling with cutting-edge technology, the project takes a deceptively simple and humanistic approach to the immersive medium: it allows the audience member to experience life as Jordan inside a live, animated world.
Created by award-winning playwright and filmmaker Jordan Tannahill, described as 'the future of Canadian theatre' by Canada's NOW Magazine, Draw Me Close: A Memoir is the first major co-production between the NFB and the NT's Immersive Storytelling Studio, in collaboration with multidisciplinary creative studio All Seeing Eye, with illustrations by Teva Harrison. The experience is a first for the form, integrating live performance and VR into one seamless narrative, with audience as performer - an actor in the immersive world.
This spellbinding immersive experience is brought to life through live performance combined with a real-time motion capture system, Orion, which utilises HTC Vive. This room-scale VR experience transforms an ordinary room into a 3D virtual world. The audience member enters the performance space and puts on a VR headset to become Jordan, navigating seamlessly through both physical and virtual environments. As they walk through the physical set, they use the motion-tracked controllers to manipulate objects and take action in the virtual space. They are guided by Jordan's mother, played by an actress. As the mother engages with the audience member in the physical world, her movements are translated by motion capture into the virtual world.
Created by award-winning playwright and filmmaker Jordan Tannahill, described as 'the future of Canadian theatre' by Canada's NOW Magazine, Draw Me Close: A Memoir is the first major co-production between the NFB and the NT's Immersive Storytelling Studio, in collaboration with multidisciplinary creative studio All Seeing Eye, with illustrations by Teva Harrison. The experience is a first for the form, integrating live performance and VR into one seamless narrative, with audience as performer - an actor in the immersive world.
This spellbinding immersive experience is brought to life through live performance combined with a real-time motion capture system, Orion, which utilises HTC Vive. This room-scale VR experience transforms an ordinary room into a 3D virtual world. The audience member enters the performance space and puts on a VR headset to become Jordan, navigating seamlessly through both physical and virtual environments. As they walk through the physical set, they use the motion-tracked controllers to manipulate objects and take action in the virtual space. They are guided by Jordan's mother, played by an actress. As the mother engages with the audience member in the physical world, her movements are translated by motion capture into the virtual world.
我要评论
登录后参与评论
胤祥
#74th Venice# 直接震撼到泪崩的作品!VR装置,实际上算是VR+戏剧了,观者看到的是动画化的现实,但是有三位演员表演。一上来被一个拥抱彻底击溃了。调用触觉的程度也没谁了……还有极强的互动,包括床、石子地(庭院),以及最后由扮演母亲的演员(NT的!)带着观者(扮演童年的叙事人)画画的互动。讲述叙事人对母亲的回忆,特别之煽情,实在是难忘的体验……
回复
举报
2020年12月27日